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Hyppe

Software that refuses to look like everyone else.

Hyppe is a software firm. We design and engineer products for companies who know that shipping something forgettable is the same as not shipping at all. We also build our own — which is why we know what we're asking of you.

  • Laravel Backends and platforms
  • React Native iOS and Android apps
  • Salesforce Commerce Cloud Enterprise storefronts
  • React Product interfaces
  • Statamic Content and editing

Most software fails on nerve, not on talent.

The teams we work with rarely lack skill. They lack a decision. Something got designed by committee, scoped by fear, and shipped looking like the four competitors it was benchmarked against. We build fewer things and hold every one of them to a standard you can name out loud.

What we have shipped.

Revibe × Delia García 2025

Delia García's training platform, rebuilt to stream in 4K.

We took over the learning platform where Delia García’s 500K-strong community trains with her, moved it off WordPress and raw MP4s, and rebuilt video on Mux: 10GB 4K masters, streamed adaptively to every device.

  • Platform Engineering
  • Product Design

Five things, done properly.

Most engagements need two or three of these. We would rather go deep in a narrow band than spread thin across all five.

AI

We ship AI where it removes real work. Where it would only decorate the product, we say so and move on.

  • LLM product features
  • Retrieval and evaluation
  • Agent and tooling design
  • Prompt and context engineering
  • Cost and latency work
  • Honest scoping of what models cannot do yet

Brand

A position you can build against, and the identity that carries it into a real product.

  • Positioning and voice
  • Visual identity and design systems
  • Launch sites and campaigns

Commerce

Storefronts that convert. Salesforce Commerce Cloud, Shopify, or custom when the platform itself is what is holding you back.

  • Salesforce Commerce Cloud builds
  • Headless storefronts
  • Checkout and payments
  • Merchandising tooling
  • Migration off a platform you have outgrown

Platform Engineering

The part nobody sees until it breaks. Laravel, Node, infrastructure, and the boring rigor that keeps it standing.

  • Laravel and PHP architecture
  • API and integration design
  • Infrastructure, CI and observability
  • Performance and cost work

Product Design

We design the thing people actually touch, at the fidelity it will ship at.

  • Product strategy and scoping
  • Interaction and interface design
  • Design systems and tokens
  • Prototypes you can click

No discovery theatre.

Four phases. You will know where you stand at the end of each one.

  1. Get to the real problem

    A week of hard questions. Most engagements change shape here, and that is the point — the brief you arrive with is rarely the brief worth building.

    1 week
  2. Design the thing, not a deck

    Working interface, real content, clickable. If it cannot be defended on screen it does not survive to engineering.

    2–4 weeks
  3. Build it to be maintained

    Tested, documented, and handed over in a state your team can own. We write code for the person who inherits it.

    6–16 weeks
  4. Stay on the hook

    We stay through the first real traffic and the first real bugs. Handover is a date on the calendar, and we are still reachable after it.

    Ongoing

Got something worth building?

Tell us what has to be true a year from now. We'll tell you honestly whether we're the team for it.

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